DR. KIM TALLBEAR is Associate Professor, Faculty of Native Studies, University of Alberta, and Canada Research Chair in Indigenous Peoples, Technoscience & Environment. She is building a research hub in Indigenous Science, Technology, and Society. Follow them at www.IndigenousSTS.com and @indigenous_sts. TallBear is author of Native American DNA: Tribal Belonging and the False Promise of Genetic Science (University of Minnesota Press, 2013). Her Indigenous STS work recently turned to also address decolonial and Indigenous sexualities. She founded a University of Alberta arts-based research lab and co-produces the sexy storytelling show, Tipi Confessions, sparked by the popular Austin, Texas show, Bedpost Confessions. Building on lessons learned with geneticists about how race categories get settled, TallBear is working on a book that interrogates settler-colonial commitments to settlement in place, within disciplines, and within monogamous, state-sanctioned marriage. She is a citizen of the Sisseton-Wahpeton Oyate in South Dakota. She tweets @KimTallBear and @CriticalPoly.
DR. ASHOK MATHUR is an Indo-Canadian South Asian cultural organizer, writer and visual artist, and Dean of Graduate Studies at the Ontario College of Art and Design University since 2018. Prior to this he was the Head of Creative Studies in the Department of Creative Studies at the University of British Columbia, Okanagan campus. As a Canada Research Chair in Cultural and Artistic Inquiry, he also directed the Centre for Innovation in Culture and the Arts in Canada (CiCAC).  Mathur is the author of a volume of poetry, Loveruage; a dance in three parts (1994), and three novels: Once Upon an Elephant (1998), The Short, Happy Life of Harry Kumar (2002), and A Little Distillery in Nowgong (2009). Additionally, his artwork “one hundred thirty-three thousand five hundred twenty-eight words and a super-8 grab” was part of a 2009 acquisition by the Canada Council Art Bank.
DR. ARTHUR KROKER is Canada Research Chair in Technology, Culture and Theory, Professor of Political Science, and the Director of the Pacific Centre for Technology and Culture (PACTAC) at the University of Victoria. He is the editor with Marilouise Kroker of the internationally acclaimed scholarly, peer-reviewed journal CTheory and Critical Digital Studies: A Reader (University of Toronto Press). His recent publications include The Will to Technology and the Culture of Nihilism: Heidegger, Nietzsche, and Marx (University of Toronto Press) and Born Again Ideology: Religion, Technology and Terrorism. In addition to the recent Japanese translation of The Will to Technology, eleven of Dr. Kroker’s books have been published in translation including German, Italian, Japanese and Croatian. Dr. Kroker’s current research focuses on the new area of critical digital studies and the politics of the body in contemporary techno-culture.
PAMELA EDMONDS is a visual and media arts curator with a primary focus on exhibitions that explore the politics of representation as they relate to issues of race, gender and national identity. She is also interested in exploring the impact of African diasporic cultures on the evolving geography of global contemporary art. Recent projects include Skin Deep: Reimaging the Portrait, Project Gallery, Toronto, 2015; Confluence: Shifting Perspectives of the Caribbean, Artist in Transit, 2014; Tracings: Recent Work by the W5Art Collective at the Women’s Arts Resource Centre Gallery, Toronto, 2014. Pamela has presented at symposiums such as “The State of Blackness: From Production to Presentation” at OCAD University, and both “Critical Dialogues: Cross-cultural Perspectives on Curating and Artistic Practice” and “Art Institutions & the Feminist Dialectic,” hosted by the Ontario Association of Art Galleries and the Ontario Arts Council. She is a founding member of Third Space Art Projects (TSAP), a curatorial collective co-founder in 2009 with Sally Frater.
JASON EDWARD LEWIS is Full Professor of Design and Computation Arts. He is a digital media artist, poet and software designer. He founded Obx Laboratory for Experimental Media, where he directs research creation projects using virtual environments to assist Aboriginal communities in preserving, interpreting and communicating cultural histories, devising new means of creating and reading digital texts, developing systems for creative use of mobile technology. He is the director of the Initiative for Indigenous Futures, a seven-year SSHRC-funded Partnership focused on how Indigenous communities imaging themselves seven generations hence. Lewis co-founded and co-directs the Aboriginal Territories in Cyberspace research network that is investigating how Aboriginal people can participate in the shaping of our digital media future, and co-directs workshop combining traditional stories and game design at the Kahnawake First Nations’ high school. He is deeply committed to developing intriguing new forms of expression by working on conceptual, creative and technical levels simultaneously. Lewis’ creative work has been featured at the Ars Electronica Center, ISEA, SIGGRAPH, Urban Screens and Mobilefest, among other venues, his writing about new media has been presented at conferences, festivals and exhibitions on four continents and his work with Aboriginal Territories in Cyberspace has won multiple awards.
PHIL SCHLEIHAUF is a queer artist, facilitator, and recovering software developer, thinking about how to challenge cultural narratives that touch their own experiences. After 10 years in the start-up and tech industry, Phil attended the School For Poetic Computation in New York, and has since focused on art and education. They now organize artist-run workshops through Ones and Zeros, an organization focused on creativity and accessibility in electronics and computation.
CALE BRADBURY is a multidisciplinary millennial maker with a focus on work that both lives online and is created with open-source and browser-based tools. Cale is primarily self-taught, historically learning through making games and gifs, and is currently focusing his energy towards improving and using the open-source VJ software Hedron.
JONATHAN CARROLL is an XR artist and developer who makes games and software. His applications have been shown at the Art Gallery of Ontario and the Museum of Contemporary Art Chicago, and his apps V/Art, Gigco, and GreetAR are available via the App Store. Jonathan teaches game design and XR to artists at the Ontario College of Art & Design and Trinity Square Video in Toronto.
For additional information, please contact email@example.com